Gamified e-learning

It is a gamification experience contextualized in a story or narrative, in which participants solve increasingly complex challenges or problems.

Introduction:

Avatar selection / Short video motion graphics / Gamified activity.

Extension:

Up to 40 slides.

Characters:

Up to 2 custom characters.

Scenarios:

Up to 3 scenarios.

Gamified activities:

Up to 4 (questions, dragging, completing, etc.)

Voiceover:

Up to 5 pages (man or woman).

Evaluation:

20-question questionnaire.

Format:

SCORM.

Includes:

Creative concept, instructional design, audiovisual design, programming and evaluation.

Lets talk

E-Mail: edgar.cateriano@train4success.ca